RuntimeMapMaker 3D

A plugin for custom building maps during Unity runtime

"Runtime Map Maker 3D"is a plugin for custom building maps during Unity runtime. It allows your game to have the function of customizing the map at runtime, and helps players develop their inspiration in your game.

"Runtime Map Maker 3D" 是一个Unity运行时自定义建造地图的插件。它能让你的游戏具备运行时自定义地图的功能,帮助玩家在您的游戏中发挥自己的灵感。

The plug-in has a highly configurable plot size and construction prefabricated units. Through the RMM3D settings window, you can easily convert your prefab into RMM3D prefabricated units.

该插件具有高度可配置的地块大小和建造预制单元,通过RMM3D的设置窗口,您可以轻松的将您的预制体转换为RMM3D的预制单元。

Note that the script object of the plugin is currently managed by Zenject dependency injection. If you are not familiar with dependency injection, please refer to Zenject. But dependency injection does not affect the coding of your main game.

注意,目前,插件的脚本对象是由Zenject依赖注入管理的,如果您对依赖注入不了解,请查阅Zenject。但是依赖注入并不会影响您主体游戏的编码。

● More info, please see Document.